There is no plan for a commercial release, this is a student only project. As part of the learning experience the staff from Ubisoft have given the team valuable feedback from their field of expertise.
As part of the educational program, Da Vinci's Workshop is a collaboration project between NHTV University of Applied Sciences and Ubisoft for in-house experimentation with Virtual Reality, in the form of an escape room using the Assassin’s Creed IP. The players are tasked to cooperatively solve numerous puzzles inside Leonardo's workshop to recover a piece of Eden.
Within the project it was my responsibility to design the player's experience while playing the game. To accentuate that task I was also in charge of providing the majority of the narrative to go along with it.. To make sure players wouldn't leave the VR headset sick I designed the 30-minute timer that would go off as soon as the player enters the actual level. From there I made sure the game, for the most part, adherred with the lore of the AC universe so that players can properly recognise the IP.