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Grandma Decibelle

About the Project

Grandma Decibelle is a rhythmic shooter game where players have to specify their amplitude and offset of their noise cancellor to silence their neighbours. It was my first game at NHTV

Level Design

For creating this game I was responsible with aquiring the soundtrack used in the game. I also did the level design together with Martijn.

Our Team

  • Javid Ladhani
  • Hidde van der Kooij
  • Emma Lintvelt
  • Flora van der Linde
  • Birck Deneke
  • Martijn Dijksen
  • Steven Lee Dias Morais

Technical Information

  • Engine: Unity 4 Engine
  • Code languages: C#
  • Platform: Windows
  • Duration: 6 months of development time